tag:blogger.com,1999:blog-4519319818452068646.post4693957839706976810..comments2024-02-16T18:32:38.635-05:00Comments on The Back 40K: We've Complained About The Missions, But...Farmpunkhttp://www.blogger.com/profile/09622091234212120598noreply@blogger.comBlogger5125tag:blogger.com,1999:blog-4519319818452068646.post-72539978864191252852012-06-08T17:17:17.354-04:002012-06-08T17:17:17.354-04:00Yeah, but it's not a "OMG THIS SUCKS"...Yeah, but it's not a "OMG THIS SUCKS" either.SandWyrmhttps://www.blogger.com/profile/02265244938930651317noreply@blogger.comtag:blogger.com,1999:blog-4519319818452068646.post-79253127429336023642012-06-08T14:35:17.507-04:002012-06-08T14:35:17.507-04:00At first glance, The missions DO look crazy, out o...At first glance, The missions DO look crazy, out of whack.<br /><br />Upon playing the missions, they're not too unbalanced. I'll admit Delayed reserves still sucks, esp. if only one side has them. Delayed reserves also tends to benefit the person who's able to stack more points on the table, through having perhaps 3 HUGE units, and 3 tiny units (to place in reserve).<br /><br />I'd like to see great missions, with both fairness, and flavor. I think we can find those in time.<br /><br />some of the random elements in Deployment force you as a commander to deal with unfavorable conditions, like if your invasion plan calls for aircover... but it's raining, so no airpower for you.<br /><br />or if your troops didn't read their maps, and show up 5 miles down the road. <br /><br />Some generals can adapt, and make the best of the situation, some can't.<br /><br /><br />I'm pleased with a lot of the missions. Some are harder than others...<br /><br />Overall, I'd rather play FoW missions over some of the screwy GW Missions book. or some of the stuff from the 40K BRB.Farmpunkhttps://www.blogger.com/profile/09622091234212120598noreply@blogger.comtag:blogger.com,1999:blog-4519319818452068646.post-65172370614657585382012-06-08T14:04:46.404-04:002012-06-08T14:04:46.404-04:00'Not as bad as I expected' is not exactly ...'Not as bad as I expected' is not exactly a glowing review, Sandy.SinSynnhttps://www.blogger.com/profile/12352693991857976930noreply@blogger.comtag:blogger.com,1999:blog-4519319818452068646.post-54983558479857702312012-06-08T10:36:38.451-04:002012-06-08T10:36:38.451-04:00On a conceptual level, I agree with you. Random st...On a conceptual level, I agree with you. Random stuff sucks.<br /><br />But whenever we've played those scenarios, the results have been pretty darn balanced. That could be a fluke, sure. But it's not as bad as I expected. That counts for something.SandWyrmhttps://www.blogger.com/profile/02265244938930651317noreply@blogger.comtag:blogger.com,1999:blog-4519319818452068646.post-66222890797966500212012-06-08T02:45:40.169-04:002012-06-08T02:45:40.169-04:00No, anything with Delayed Reserves sucks, since ha...No, anything with Delayed Reserves sucks, since half of your army may not even begin to arrive until turn 6. Games shouldn't be decided by reserve fail dice, but frequently are.<br />Blah.<br /><br />Regular Reserves Missions are Ok, but Cauldron is still awful (random deployment).<br />Unfortunately, most missions feature one or the other, and they still need more Missions where both players put their entire armies down.<br /><br />FoW needs missions that are better than just 'ok.'SinSynnhttps://www.blogger.com/profile/12352693991857976930noreply@blogger.com