tag:blogger.com,1999:blog-4519319818452068646.post5288048448483905581..comments2024-02-16T18:32:38.635-05:00Comments on The Back 40K: Increasing your chance of successful deployment and winning. The KISS strategyFarmpunkhttp://www.blogger.com/profile/09622091234212120598noreply@blogger.comBlogger8125tag:blogger.com,1999:blog-4519319818452068646.post-33183808736209803362015-01-29T19:58:40.789-05:002015-01-29T19:58:40.789-05:00When deploying...premeasure premeasure premeasure....When deploying...premeasure premeasure premeasure. It will allow you to plan multiple turns ahead before the game starts, and prevent your opponent from making movement "mistakes"xeno_scumhttps://www.blogger.com/profile/13565129889401750324noreply@blogger.comtag:blogger.com,1999:blog-4519319818452068646.post-78605949785209697832011-05-26T08:19:06.870-04:002011-05-26T08:19:06.870-04:00OK, I understand. It's more about wasting/sta...OK, I understand. It's more about wasting/stalling for time than the actual movement of the unit. I can definitely agree with that.Chaosheadehttps://www.blogger.com/profile/11905587383925116811noreply@blogger.comtag:blogger.com,1999:blog-4519319818452068646.post-61007102577494422912011-05-25T21:46:16.972-04:002011-05-25T21:46:16.972-04:00Sorry I am just getting back. Blogger wouldn't...Sorry I am just getting back. Blogger wouldn't let me log on for over 24 hours.<br /><br />My thoughts on the continued movement of units over and over and over and over again are this:<br /><br />It all boils down to respecting your opponents time to play. If I take 13 minutes to deploy in a 1.5 hour round, I am pressuring my opponent to hurry up his deployment as we only have 1:17 minutes to play and they still have to deploy. So after their 5 minute deployment we only have 1:12 minutes. This isn't really enough time to play 5-7 rounds even at a 1500 point level. <br /><br />Stalling is hard to prove and this is another post that I may write later, but I have played too many games where my opponent took way too long to deploy. <br /><br />That being said, it is good to revisit basics and get tricks and tips from each other!Spaguatyrinehttps://www.blogger.com/profile/09459803772469387289noreply@blogger.comtag:blogger.com,1999:blog-4519319818452068646.post-45714388067535254732011-05-25T17:43:03.386-04:002011-05-25T17:43:03.386-04:00This post here is why you will always find me in t...This post here is why you will always find me in the back 40k. Cheers.HOTpandahttps://www.blogger.com/profile/03480850003869609864noreply@blogger.comtag:blogger.com,1999:blog-4519319818452068646.post-35321940856967622992011-05-25T09:56:50.977-04:002011-05-25T09:56:50.977-04:00First of all, this article is chock full of great ...First of all, this article is chock full of great advice. Definitely a good read.<br /><br />I'm also a little fuzzy on how moving something a couple times is unsportsmanlike. I guess someone could intentionally try to confuse you or stall for time but any decent player should not be thrown off by something as simple as that and stalling for time is it's own issue covered separately.<br /><br />If you can prove that it's a ploy to intentionally... do something unsportsmanlike, then I guess that's that. I just can't imagine anyone doing this aside from inexperienced/indecisive players or visual people who have to actually see the tank on the board to get an idea of where they want to deploy. Maybe I'm missing another angle because I don't think being inexperienced or being someone with a different way of thinking through problems is unsportsmanlike.Chaosheadehttps://www.blogger.com/profile/11905587383925116811noreply@blogger.comtag:blogger.com,1999:blog-4519319818452068646.post-72970651565940961742011-05-25T09:16:43.963-04:002011-05-25T09:16:43.963-04:00Great article. Gave me some things to think about...Great article. Gave me some things to think about.<br /><br />(I'm with Atreides, why is it unsportsmanlike to move the same unit a couple of times? I'm not doubting that it is, but I am a bit of a tournament noob so I am not fully acclimated to all the tournament faux pas.)BoxerSainthttps://www.blogger.com/profile/05092420315975041509noreply@blogger.comtag:blogger.com,1999:blog-4519319818452068646.post-23340250677546587422011-05-25T04:25:32.722-04:002011-05-25T04:25:32.722-04:00good article, containing some very solid advice. i...good article, containing some very solid advice. i particularly like the tip regarding the survey of all tables at the start of an event, and i will try to do that in future. <br /><br />i think the biggest mistake my opponents make in playing 40k is misjudging when to make a grab for objectives. of course i am guilty of many past mistakes on this score too, but experience has taught me well, and you are correct, deployment is when you should be thinking about objectives more than ever.<br /><br />however, I'm not sure why you think it is unsportsmanlike to move stuff around as much as you like during deployment? it doesn't hurt anyone in any way as long as you keep to the 5 (personally i would not object to my opponent taking 10) minute time span!Atreideshttps://www.blogger.com/profile/05304081312256836817noreply@blogger.comtag:blogger.com,1999:blog-4519319818452068646.post-23043575595949473132011-05-24T22:31:39.879-04:002011-05-24T22:31:39.879-04:00This should be required reading for every 40k play...This should be required reading for every 40k player.Kriskenhttps://www.blogger.com/profile/16799247768101290879noreply@blogger.com