tag:blogger.com,1999:blog-4519319818452068646.post6554208864308469001..comments2024-02-16T18:32:38.635-05:00Comments on The Back 40K: Sisters of Battle suprise me!!!!!Farmpunkhttp://www.blogger.com/profile/09622091234212120598noreply@blogger.comBlogger14125tag:blogger.com,1999:blog-4519319818452068646.post-17813444100748861302012-05-28T11:59:32.084-04:002012-05-28T11:59:32.084-04:00Uriah is simply overkill in with a conclave. I run...Uriah is simply overkill in with a conclave. I run 5 x DCA 3 x Flagellants and 2 x Crusaders. On the charge (which is normally as they are a counter assault unit) they're packing 20 I5 WS5 Str 4 Power weapon attacks, 15 I3 Ws 4 Str 5 attacks and 4 I3 Ws 4 Str 3 power weapon attacks. Against MEQ that's 7 dead marines (power weapons) and 5 saves on average. perfect number dead to keep you in combat and finish them off in your turn, assuming you're attacking a full squad of ten.<br /><br />I find Uriah is best fielded in a unit of Celestians totting Melta in a rhino. Nine of these guys with a Superior with a combi-melta and a power weapon are ideal for popping small transports and assualting the contents. Uriah gives the celestians 3 attacks basic, 4 on the charge with thier act of faith (going off on a 3+ with Uriah present) gives them Str 4. Thats 5 power weapon attacks and 32 Ws4 Str4 attacks, plus Uriah, with re-rolls to hit on them all. Feel no pain buffs this unit no end too, adding extreem durability. I've also fielded a canoness with this unit to turn them into real combat beasts, but then on a points basis at least the unit technically becomes a 'deathstar' and not really a worthwhile investment. I also enjoy running this unit with double flamer + combi-flamer, but obviously this removes any and all anti-tank and changes the role of the unit.<br /><br />I run my 2k Sisters like this (from memory)<br />Celestine<br />Uriah<br />Conclave - 5 x DCA, 3 x Flags 2 x Crusaders - Rhino<br />(2x) 10 sisters - 2 x Storm bolter, H bolter, Rhino<br />10 Sisters - 2 x Storm bolter, H bolter, Rhino<br />10 Sisters Melta, Multimelta, Rhino<br />5 Dominions - 2 x melta, S. Imperialis, Immolator w/ Multi melta<br />10 Dominions - 4 x flamer, S. Imperialis, Rhino<br />7 Seraphim - Hand flamers, Inferno Pistols, Melta bombs<br />9 Celestians – 2 x melta, combi-flamer, Power weapon, Rhino.<br />Penitent Engine<br />Penitent Engine<br />Exorcist<br /><br />On a model for model basis, sisters will lose out to most armies, are basic troops and even our elites are simply not good enough to fight a fair fight, so don’t. This army works around the basis of out manoeuvring the enemy. With the threat caused by the sheer damage output of the dominions and the penitents, they simply must be dealt with by your opponent in the first turn or two. This gives the rest of your army a couple of turns to claim some decent firebases and hopefully objectives. With counter assault threats from Celestine, the penitents, celestians and the conclave this should dissuade your opponent from attempting to assault your scoring units early on whilst they try to whittle down your combat units, so keep them hidden and make them hunt you out. Do not underestimate the amount of firepower the basic sister’s squads can kick out at 12-24” with this weapons set up. With these fire bases and the exorcist tormenting your opponent from afar, and the dominions and the celestians tempting units into the ‘death zone’ of <12” of your sisters units and your counter assault units, this actually creates some difficult decisions for your opponent to make, I.e. hang back or charge in, which will lead to a few mistakes you can exploit.<br /><br />This tactic assumes your opponent will want to assault you (which being sisters 80% of armies will want to) however for armies that want to shoot you off the table, you have enough above average combat effectiveness and speed in transports and jumpers to hit a gun line in its weak points and set up to outshoot the rest of them at close quarters. <br /><br />This list is unbeaten in my FLGS, but competition isn't exactly 'top tier!' It does show however that the new sisters list can be competitive, the main downside with the new ‘Dex is the lack of viability. Too many units (Jacobus, dominions, Exorcists and to an extent Celestine) are ‘must includes’ which leads to very generic looking sisters armies. Ok, mine includes a couple of rarely seen penitent engines because these fit my play style for the army (Shoot me, Shoot me! And counter-assault threat) but bar that it is very generic.Rauhttps://www.blogger.com/profile/03541288205838663990noreply@blogger.comtag:blogger.com,1999:blog-4519319818452068646.post-87676138411772706152012-02-20T05:23:43.916-05:002012-02-20T05:23:43.916-05:00I know this is silly but it's true, sad but tr...I know this is silly but it's true, sad but true, ehhGalakhttps://www.blogger.com/profile/10173129205983849278noreply@blogger.comtag:blogger.com,1999:blog-4519319818452068646.post-58625333340744790592012-02-17T10:44:58.079-05:002012-02-17T10:44:58.079-05:00From what I understand Poland is still a Comp Heav...From what I understand Poland is still a Comp Heavy land. (like Australia).<br /><br />named characters are unbalanced in their eyes. and because the comp police run the tourneys, comp reigns supreme. Basically, their tourney, play by their rules.<br /><br />I hate comp. more rules hoops to jump through. They might as well hand you standard armylists you get to play for their tourneys.Farmpunkhttps://www.blogger.com/profile/09622091234212120598noreply@blogger.comtag:blogger.com,1999:blog-4519319818452068646.post-84185958917406307172012-02-17T10:14:06.735-05:002012-02-17T10:14:06.735-05:00They are forbidden? Why then are they in the code...They are forbidden? Why then are they in the codex. That is plain silly!! Sorry KrissSpaguatyrinehttps://www.blogger.com/profile/09459803772469387289noreply@blogger.comtag:blogger.com,1999:blog-4519319818452068646.post-91578355066945763672012-02-17T05:51:47.797-05:002012-02-17T05:51:47.797-05:00On 2000 it's what I'm proposing:
2 confess...On 2000 it's what I'm proposing:<br />2 confessors <br />2 conclaves: 3 crusaders, 6 dc assasins in rhino<br />4 BSS, multimelta, melta ("stationary razorback")<br />2 squads of dominions 2 melta, combi-melta, t-l mmelta immo.<br />3 exorcists<br />(no special characters because in Poland they are mostly forbidden on tournaments)Galakhttps://www.blogger.com/profile/10173129205983849278noreply@blogger.comtag:blogger.com,1999:blog-4519319818452068646.post-64650484093479368962012-02-11T08:26:22.512-05:002012-02-11T08:26:22.512-05:00I think they can be mean.
I'd have to get som...I think they can be mean.<br /><br />I'd have to get some models for DCA's and Crusaders.<br /><br />I think Arch-confessor Krynov's not bad. (and I have him. I'd have to buy Jacobus)<br /><br />but it looks like Celestine and a unit of Celestians might find their way to the board for me.Farmpunkhttps://www.blogger.com/profile/09622091234212120598noreply@blogger.comtag:blogger.com,1999:blog-4519319818452068646.post-69295573592141161102012-02-11T08:19:43.544-05:002012-02-11T08:19:43.544-05:00Does not one think Uriah and the henchman pack are...Does not one think Uriah and the henchman pack are nasty besides me?Spaguatyrinehttps://www.blogger.com/profile/09459803772469387289noreply@blogger.comtag:blogger.com,1999:blog-4519319818452068646.post-59592143174838859822012-02-11T06:38:45.830-05:002012-02-11T06:38:45.830-05:00With Sisters only being T3, the 3+ save doesn'...With Sisters only being T3, the 3+ save doesn't really vindicate them in my eyes, I'd lean towards 5, the issue there being cost of course. :(TheKing Elessarhttps://www.blogger.com/profile/04981821487098781957noreply@blogger.comtag:blogger.com,1999:blog-4519319818452068646.post-13850480300230526652012-02-10T23:47:59.905-05:002012-02-10T23:47:59.905-05:00Depends on the army. Bare minimum is 4 at 2K. Squi...Depends on the army. Bare minimum is 4 at 2K. Squishy armies like the IG need 5 or 6 .SandWyrmhttps://www.blogger.com/profile/02265244938930651317noreply@blogger.comtag:blogger.com,1999:blog-4519319818452068646.post-37418209374146455162012-02-10T23:39:57.821-05:002012-02-10T23:39:57.821-05:00Now I have heard players only wanting 3 scoring ch...Now I have heard players only wanting 3 scoring choices. I think you need at least 4 at 2000 if not 5. What do you think?Spaguatyrinehttps://www.blogger.com/profile/09459803772469387289noreply@blogger.comtag:blogger.com,1999:blog-4519319818452068646.post-9182127869525817892012-02-10T20:46:16.828-05:002012-02-10T20:46:16.828-05:00Man Uriah with the henchmen unit are nasty!! Almos...Man Uriah with the henchmen unit are nasty!! Almost grey knightish!!!Spaguatyrinehttps://www.blogger.com/profile/09459803772469387289noreply@blogger.comtag:blogger.com,1999:blog-4519319818452068646.post-47008360711562715942012-02-10T08:11:37.808-05:002012-02-10T08:11:37.808-05:00I've been kind of waiting for GW to release a ...I've been kind of waiting for GW to release a PDF of the Codex.<br /><br />Celestine's crazy now. Uriah's necessary too. After taking those two almost mandatory HQ's, there's not a lot of variety to take.<br /><br />I'll probably toy with 2 exorcist, 1 retributor squad for heavys, and scouting dominions.Farmpunkhttps://www.blogger.com/profile/09622091234212120598noreply@blogger.comtag:blogger.com,1999:blog-4519319818452068646.post-29222833681993345592012-02-09T23:27:35.940-05:002012-02-09T23:27:35.940-05:00I like the idea of killpoint denial with large num...I like the idea of killpoint denial with large numbers of sisters using Karamazov to gain fearless.<br /><br />St. Celestine is simply awesome. She can be used to deny the enemy their home objectives and trying to grind through 50 odd fearless power armoured troops is tough.<br /><br />In KP games you go for pure denial, moving depleted squads out of the front lines and cyling in fresh ones. I've seen mass marines played like that and it's really tough to try and get through that many heavy infantry.Koronahttps://www.blogger.com/profile/08250234754318025124noreply@blogger.comtag:blogger.com,1999:blog-4519319818452068646.post-69646107028272734042012-02-09T23:27:26.678-05:002012-02-09T23:27:26.678-05:00I still don't see sisters on the table, but to...I still don't see sisters on the table, but to be honest I think that has more to do with their price point more than any thing else. <br />For less money you can get a different army that will out preform the sisters almost every time.Chambershttps://www.blogger.com/profile/18075294689773116021noreply@blogger.com