tag:blogger.com,1999:blog-4519319818452068646.post8246063596894459540..comments2024-02-16T18:32:38.635-05:00Comments on The Back 40K: Army List: Adapting To The New BugsFarmpunkhttp://www.blogger.com/profile/09622091234212120598noreply@blogger.comBlogger8125tag:blogger.com,1999:blog-4519319818452068646.post-37093322684862658142010-01-15T16:04:26.069-05:002010-01-15T16:04:26.069-05:00If you guys want a little more information on the ...If you guys want a little more information on the new Tyranids, I started a blog about a month ago for the new Codex. I have summaries of each unit. Its not much yet but I'm working on it.<br />Predators and Prey in 40k (40kprey.blogspot.com)<br /><br />Not to be advertising on your post, I just thought it would be easier than retyping everything about them. <br />You guys are my inspiration for it though.TheGraveMindhttps://www.blogger.com/profile/16528343430721622307noreply@blogger.comtag:blogger.com,1999:blog-4519319818452068646.post-58821864663645134342010-01-08T20:49:15.570-05:002010-01-08T20:49:15.570-05:00@Mercer
A Leman Russ Eradicator is S6, AP4, no co...@Mercer<br /><br />A Leman Russ Eradicator is S6, AP4, no cover saves. Which basically makes it the Heavy Support equivalent of a Hellhound. It can scatter, but as 36" range to make up for it. Plus, like all Russes, it can shield other tanks from light AT fire.<br /><br />I would take Hellhounds, but in doing so I'd be giving up the Vendettas, which I need to pop Rhinos and Chimeras in non-Nid games.<br /><br />As for Vendettas and Melta Vets, the former has an easier time denying cover due to it's height and scout move abilities. The melta vets, OTOH, are close enough when they fire that you're not likely to get cover anyhow.SandWyrmhttps://www.blogger.com/profile/02265244938930651317noreply@blogger.comtag:blogger.com,1999:blog-4519319818452068646.post-27715634444970191842010-01-08T16:05:35.559-05:002010-01-08T16:05:35.559-05:00I don't think the 'nid dex is going to cha...I don't think the 'nid dex is going to change my overall list a lot. I think my tourney lists might still look fairly similar.<br /><br />I might consider having Shelia in lists more now, and perhaps a third exorcist at 1750+ pts. What I'm seeing with using the Melta Celestians in an Immo, is they're a pretty good kick in the nuts as they are, for 158pts.<br /><br />gah, I need more Immolators.Farmpunkhttps://www.blogger.com/profile/09622091234212120598noreply@blogger.comtag:blogger.com,1999:blog-4519319818452068646.post-9342799543424929632010-01-08T13:34:07.933-05:002010-01-08T13:34:07.933-05:00I'm in the area of the greenwood store (stop 1...I'm in the area of the greenwood store (stop 10 and 31). And sadly I'll be in the West Lafayette region for most of the next 4 months. I will be back down on the 23rd. If you happen to be up for a game then.TheGraveMindhttps://www.blogger.com/profile/16528343430721622307noreply@blogger.comtag:blogger.com,1999:blog-4519319818452068646.post-22720773703433661432010-01-08T07:00:02.099-05:002010-01-08T07:00:02.099-05:00Mass templates still are affective. Cover is good ...Mass templates still are affective. Cover is good and helps, but with being a 4+ you will hopefully kill more than which survive. A KFF isn't much to write home about with a 5+ cover save for infantry, 4+ is better for vehicles :)<br /><br />Though with eternal warrior gone, things like zoanthropes and warriors will be easier to kill :)<br /><br />I think flamers will rule, also have you considered a colossus? S6 ap3 no cover saves? Sure is nasty. Hellhounds I think would be worth it, I'm not sure your load out on the valkyries, but vendettas will still have the cover save problem. Hellhounds won't and have about a 12ft range.Anonymoushttps://www.blogger.com/profile/15192025704338851715noreply@blogger.comtag:blogger.com,1999:blog-4519319818452068646.post-42928147271616699102010-01-07T23:31:57.059-05:002010-01-07T23:31:57.059-05:00@FoxPhoenix
The problem is, warriors are going to...@FoxPhoenix<br /><br />The problem is, warriors are going to have cover most of the time, either by hiding behind the gaunt-poopers, or hugging terrain.<br /><br />But I do have the Vendettas and Melta Vets, which should do the job if need be. What I'm most worried about is being able to kill gaunts/orks/IG/Tau at range and through the cover they're hiding in.<br /><br />@TheGraveMind <br /><br />Absolutely I want a game. Are you local enough to come down to the Mooresville store next Tuesday?SandWyrmhttps://www.blogger.com/profile/02265244938930651317noreply@blogger.comtag:blogger.com,1999:blog-4519319818452068646.post-23541512916736885732010-01-07T22:55:29.624-05:002010-01-07T22:55:29.624-05:00Seems I'm going to have to give my nids some f...Seems I'm going to have to give my nids some fire protective armor. If you're looking for a game against the new nids, let me know and we'll duke it out.<br /><br />I almost spewed out my drink when I read "gaunt-pooping MC" haha. The best thing about that MC is that it is also a troop choice and can hold objectives.<br /><br />Don't forget about the unit that now gives any other unit near it a cover save. so good call with the flamers. Though don't forget it has 2+poison instant death attacks.TheGraveMindhttps://www.blogger.com/profile/16528343430721622307noreply@blogger.comtag:blogger.com,1999:blog-4519319818452068646.post-25949729412742259092010-01-07T20:59:13.003-05:002010-01-07T20:59:13.003-05:00If tyranids are what you are worried about and are...If tyranids are what you are worried about and are what you are changing your list for, I think I would prefer to use Battlecannons and Demolisher cannons. They no longer will have Eternal Warrior from Synapse, making 3 wound Warriors vulnerable to S8+ weaponry.FoxPhoenix135https://www.blogger.com/profile/09405797216697686661noreply@blogger.com