tag:blogger.com,1999:blog-4519319818452068646.post8778111238567598664..comments2024-02-16T18:32:38.635-05:00Comments on The Back 40K: Playing The New 24" GameFarmpunkhttp://www.blogger.com/profile/09622091234212120598noreply@blogger.comBlogger10125tag:blogger.com,1999:blog-4519319818452068646.post-83789824168326011852011-05-15T20:40:42.367-04:002011-05-15T20:40:42.367-04:00Well, I've tried the Hydras in 3 games now. Al...Well, I've tried the Hydras in 3 games now. All of which had enemy skimmers in them (Eldar, GKs, Tau). And... they're just not amazing me.<br /><br />It's the same problem I've had with them before, and the reason that I keep stop-starting the conversions. They shoot (ok but not great) for 2-3 turns and then die to assaults and meltas. Whereas if they were a moving tank, I could just back away from the threat and shoot away to full effect.<br /><br />I'm going to switch to taking a 2nd Russ for a while and see how that goes.SandWyrmhttps://www.blogger.com/profile/02265244938930651317noreply@blogger.comtag:blogger.com,1999:blog-4519319818452068646.post-65732774825214652512011-05-14T12:45:43.674-04:002011-05-14T12:45:43.674-04:00I've been trying to convince people the ways o...I've been trying to convince people the ways of the Grenade Launcher for quite some time! They're invaluable weapons in my list, and super flexible.Kerenskyhttps://www.blogger.com/profile/08010966072156055896noreply@blogger.comtag:blogger.com,1999:blog-4519319818452068646.post-18659706302729783442011-05-09T23:01:31.570-04:002011-05-09T23:01:31.570-04:00The Heavy Flamer is my default choice and the only...The Heavy Flamer is my default choice and the only one I'll take on a mid-field Russ like the Demolisher. <br /><br />I'll sometimes take a lascannon on my Vanilla Russ if I have the extra points. But it only adds about 7% to it's anti-tank ability at a cost of 10%, so it's a marginal upgrade. Hull mounted weapons also tend to have LOS problems when they're behind a flock of other tanks like always have.<br /><br />Heavy Bolters are always a waste IMO. I'll take them on Hydras because they mesh well with the main guns, but that's it.SandWyrmhttps://www.blogger.com/profile/02265244938930651317noreply@blogger.comtag:blogger.com,1999:blog-4519319818452068646.post-44625551632483351142011-05-09T17:51:41.741-04:002011-05-09T17:51:41.741-04:00Hey Sandwyrm - probably a stupid question, but I&#...Hey Sandwyrm - probably a stupid question, but I'll ask anyway. Why do you go with the hull heavy flamers on the Russes? I've always favored the heavy bolters or lascannons. I've not talked to you much and was wanting to know your mindset on it. (Competitive players feel free to roll your eyes at this point)J ROCKhttps://www.blogger.com/profile/13952595173194538681noreply@blogger.comtag:blogger.com,1999:blog-4519319818452068646.post-67142615385190278352011-05-09T10:46:15.427-04:002011-05-09T10:46:15.427-04:00Naw, not tailoring. It's still an all-comers l...Naw, not tailoring. It's still an all-comers list. Just tweaked it a bit to adapt to new trends. :)<br /><br />(I know you know the difference, but some folks might not get the sarcasm.)<br /><br />But yeah, of the 3 GK styles I've played so far, I think that your drop GKs have the most potential to cause be fits once you've optimized the force and gotten some more practice in with it. If I don't adapt now, you'll walk all over me in a month or two. :)<br /><br />Even if I don't get first turn against you, I can cap the ends of a Chimera wall with the Hellhound or the Russes. So that AV12 is the best shot you're going to get until I start moving out.SandWyrmhttps://www.blogger.com/profile/02265244938930651317noreply@blogger.comtag:blogger.com,1999:blog-4519319818452068646.post-62674891173494874872011-05-09T10:25:53.387-04:002011-05-09T10:25:53.387-04:00"GKs dropping in the open with 30-35 guys can..."GKs dropping in the open with 30-35 guys can't take that kind of punishment for long"<br /><br />Tsk tsk, list tailoring against my drop knights?<br /><br />IMHO GK are better at massed Deep Striking than other options. This is primarily due to not needing to land within 6 inches to do their most potent damage. I can drop them at 18-24 inches without loosing any damage potential.<br /><br />One thing I've learned since I played your Guard with my GK, is to focus the drop more. I'll focus on a weak flank with all the PAGK, and then drop the DreadKnights opposite to split fire.<br /><br />Also remember that you aren't going to get the first shot against a deep striking list like mine. Those low AP template firring units are going to be where I would focus a lot of my firepower on the drop.CaulynDarrhttps://www.blogger.com/profile/14556761303500891267noreply@blogger.comtag:blogger.com,1999:blog-4519319818452068646.post-65109568706211296592011-05-09T09:08:52.542-04:002011-05-09T09:08:52.542-04:00@Sandman
The Grenadiers CAN ride in the Vendettas...@Sandman<br /><br />The Grenadiers CAN ride in the Vendettas, but usually don't. I normally deploy them as forward assault protection for my tanks.<br /><br />Like so:<br /><br />http://theback40k.blogspot.com/2011/01/battle-report-sandwyrm-vs-caulyndarr.html<br />http://theback40k.blogspot.com/2010/10/fine-looking-battle.html<br /><br />I'll take a hull MM on the Hellhound if I have the points. But it's less an uber tank killer than a good way of making my opponents worry about what it COULD (but usually doesn't) do.<br /><br />We may have to meet a NOVA then. I won't be at next week's tourney as it conflicts with Mrs. SandWyrm's birthday. :)SandWyrmhttps://www.blogger.com/profile/02265244938930651317noreply@blogger.comtag:blogger.com,1999:blog-4519319818452068646.post-45895910504177974792011-05-09T08:39:59.846-04:002011-05-09T08:39:59.846-04:00I am sad I didn't get the opportunity to meet ...I am sad I didn't get the opportunity to meet and play you at the K-Town Throwdown...<br /><br />One of my MVP units in every game are my Vet Grenadiers Plasmax3 in a Chimera. My opponents are always surprised at the resiliency of the 4+ save. I usually toss my Primaris with these guys and use them as a backfield Objective holder.<br /><br />I like the GL's but don't understand why you have them in two units riding in Vendettas...<br /><br />The Hellhound is always a good choice, I use a Hull MM and it has been a game-breaker when it was used as a flank march. They have to deal with it otherwise it just rips through one side.<br /><br />I hope to go to NOVA...if I don't see you next weekend I will be out in June.Edgehttps://www.blogger.com/profile/14117556344326403562noreply@blogger.comtag:blogger.com,1999:blog-4519319818452068646.post-46048470185145235112011-05-09T08:35:20.731-04:002011-05-09T08:35:20.731-04:00Thunderwolves? Yes, they were a consideration.
A...Thunderwolves? Yes, they were a consideration. <br /><br />A few tests against your Wolves are definitely in order. I'm betting that firing S6 at 24" all game long will trump Plasmas firing once or twice a game.SandWyrmhttps://www.blogger.com/profile/02265244938930651317noreply@blogger.comtag:blogger.com,1999:blog-4519319818452068646.post-70710236253031485762011-05-09T02:41:15.939-04:002011-05-09T02:41:15.939-04:00Umm..I believe there is another reason you finally...Umm..I believe there is another reason you finally took those hydras!!!! umm!!! <br /><br />And Let's put your new list against the wolves soon. I like what you did with the grenade launchers but think you should finda way to keep 1 plasma squad.Spaguatyrinehttps://www.blogger.com/profile/09459803772469387289noreply@blogger.com