Showing posts with label FFG. Show all posts
Showing posts with label FFG. Show all posts

Friday, March 27, 2015

I drink the tears of Phantom players

By CaulynDarr

YEAAAHHH!!!!
So this happened.  Phantoms now have to de-cloak at the start of the activation phase instead of when they reveal their maneuver dial.  This is just enough of a change to keep Phantoms from running the table against everything but PS 10 Han.

Something had to happen.  Phantoms where determining the entire meta of the game.  You had to bid pilot skill and take turrets if you wanted a chance to beat them in a tournament.  The phantom and the counter-Phantom builds where pushing too many other ships out of being viable options.  That should change now.

The other types of Phantoms may also see more play now that Whisper isn't such a obvious choice anymore.

Isn't it great when a game's designers see a problem and fix it.

Wednesday, March 18, 2015

The Scum and Villains of X-wing's New Faction

 By CaulynDarr


I totally phone it in when I work for the Empire.

I've had a few games with the new faction.  The new ships are pretty fun, and they've rekindled my interest in the game after a few months of disinterest.  Phantoms and fat turret ships where dominating the game, and I prefer Rebel jousters.  It was a good time for a dedicated spoiler faction to shake up the meta.

Wednesday, March 26, 2014

So THAT'S What The Advanced Cloak Does

by SandWyrm


Figured I'd take a break today from the living hell that is preparing my parents' taxes, and share some interesting X-Wing stuff that turned up on Facebook in the local Imperial Remnant group. To start with: A nice leaked picture that gives a few details about the upcoming Tie Phantom and its cloaking device.

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