by SandWyrm
Since I now have my 8th Edition hardcover in hand, I'm going to start going through it and posting my thoughts on this new version of 40K. What I like, what I don't, and what I just find interesting.
We'll start with the Introduction and Core Rules.
Saturday, June 17, 2017
Thursday, June 15, 2017
Upcoming Game Demo Day Here In The Indy Area
by SandWyrm
We've been nicely asked to put up a post about some game demos, including 8th Edition 40K, that will be run locally at the Fishers library, on the north side of Indianapolis, this July.
Wednesday, June 14, 2017
What The... 8th Edition 40K Is Actually... Good?
by SandWyrm
Ok, my head is officially spinning.
If you've spent ANY time on this blog, you've seen me constantly comparing 40K to Flames of War, as I used to consider the latter to be the gold standard for a well-designed, clearly written ruleset. While I considered 40K (especially the 6th and 7th Editions) to be the opposite.
But then Battlefront, a few months ago, completely crapped the bed with the 4th Edition of Flames, which I now consider to be all but unplayable. While Games Workshop seems to have completely redesigned 40K into an intelligently streamlined game that's actually a lot of fun to play!
Ok, my head is officially spinning.
If you've spent ANY time on this blog, you've seen me constantly comparing 40K to Flames of War, as I used to consider the latter to be the gold standard for a well-designed, clearly written ruleset. While I considered 40K (especially the 6th and 7th Editions) to be the opposite.
But then Battlefront, a few months ago, completely crapped the bed with the 4th Edition of Flames, which I now consider to be all but unplayable. While Games Workshop seems to have completely redesigned 40K into an intelligently streamlined game that's actually a lot of fun to play!
Labels:
40k,
8th Edition,
Amazing,
Awsome,
Flames of War,
Sandwyrm
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