I've been plugging our upcoming local tournament on my blog as of late, and I wanted to open up a discussion with the gaming community at large regarding tournaments.
As this is my first time running such an event, it is important to me to "fix" some of the issues that I have had with other local tournaments. The primary things that I wanted to address are:
- Starting on time, and staying on time - A tournament can last quite a while, it shouldn't take up more of my time than advertised that it would.
- Having a transparent scoring system - I want to know how my army and my games will be scored before I get to the event. Will the event be more hobby-based, or competitive in nature? The scene here in Indy is largely competitive, and many people tailor their lists to meet the comp requirements of the event they are attending. I'd like to know going into the event what type of crowd I'm going against.
- Having good prize support - Having a 20-man event and only handing out the standard prize support that GW provides your store feels cheap. I'm all for stores making money off of the events that they run, but some effort should be made to spread some of that love around. The recent event at Games 2 Die 4 had great prize support, and I'd love to try to emulate that spirit of giving.
- Encouraging fun, gentlemanly play - I hate that the guy who wins best sportsmanship is always the person who comes in last. The prize given to this guy speaks worlds about how much importance is placed on sportsmanship (usually a dice cube).