Quick question for the Back 40K community: What happens when you're forced to do an emergency disembark from a vehicle?
Note that I'm not asking what SHOULD happen, or what would be fair. I'm asking what, according to the rules as written, actually happens.
This came up during a game that Spag and I had yesterday. He kicked my ass (as usual), but we had a case where he wrecked a Chimera with some of his Marines blocking the rear hatch. I bailed out to the side (emergency disembark) and the argument began as soon as I moved the unit on my next turn.
Spag thought, as would be logical, that the squad would not be able to do anything during my following turn. But that's not what the rules say.
Page 67, under 'Effects of Damage Results on Passengers':
"Destroyed - Wrecked
The passengers must immediately disembark and then take a pinning test. Any models that cannot disembark are destroyed. After this, the vehicle becomes a wreck."
Page 67, under 'Disembarking':
"Models cannot disembark within 1" of an enemy. If any models cannot disembark because of enemies or or because they would end up in impassable terrain, the unit can perform an 'emergency disembarkation' - the models are deployed anywhere within 2" of the vehicle's hull, but the unit can't do anything else for the rest of the turn."
Page 9 (top left), under 'Game Turns and Player Turns':
"Hence one game turn will comprise 2 player turns. Whenever a rule uses the word 'turn', both in this rulebook and in the Codices, it means 'player turn', otherwise it will clearly state 'game turn'.
So, IMO, that means that I'm free to move and fire the unit on my turn (if it didn't fail the pinning test). Because the rule only states that they can't do anything else on the player turn (Spag's) during which they had to disembark.
The only time I can see it mattering is if you somehow wreck your own vehicle with a stray battlecannon shot, or if your opponent assaults the disembarked unit in the same turn and you're prohibited from using defensive psychic powers. But otherwise, there's little point to blocking an access point if you can't surround the entire vehicle.
I agree with Spag that the rule makes little sense. But I wanted to play it the way most of the competitive community would play it (as we were practicing for NOVA). He finally relented, but kept letting me know afterward that he thought it was a cheese move.
Is it? I'll hand the decision to the community here.