So lately I have been trying some new things out with my ork army. I have kitted out my bikers, made them all nob bikers and given them a painboy, and FNP. all this for a huge 650 points. I have been told by multiple people that this is waaaaaaayyyyyy too much to be doing. Although a few have been inquisitive and asked how it works. So here it goes. The point sink. pros and cons.
1. a nigh unstoppable unit, specializing in lots of different things. From killing tanks, or eliminating a unit, then another unit, and then another.
2. depending on the unit you point sink into, you can dish out a lot of killy through firepower.
3. played correctly, can force an opponent to spend 3 turns focusing all of their attacks on them.
1. huge point sink, when you could be spending more on other things.
2. if you lose this unit in turn 1 or 2, its lost you a major amount of firepower and such.
3. if you do not play this squad accordingly or not in the way it should be played, you lose out on its sheer killyness.
4. a big fat, "COME HERE AND KILL US!" stamp.
A lot of you may be going, wow, I just don't see the point. I really think it comes down to how good of a general you are. If you are just gonna throw a unit out there and charge blindly forward, then you will lose your points worth. Choose your targets carefully, and make sure you know the strengths and weaknesses of your unit. For example, I hate multi-meltas. They suck against nob bikers, so do I just charge blindly forward? NO! lol. I generally stay back and shoot the meltas, if they are getting near me, I will provide supporting fire.
If you also spend the entire game trying to keep said unit alive, well it will just waste your time. Of a total of 8 games, Ive lost 2. And during which time I have let my point sink unit die gloriously 6 of those 8 times. Why some may say? While you are throwing everything onto them, I move in from behind and unleash my other 2/3 of my army on your units.
In closing: If used properly and not blindly, a point sink can do a lot for an army, and cause a lot of fun and stories to tell in games.
thoughts, ideas, sharing?
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